NVIDIA brings its presentation upgrading DLSS to VR games

NVIDIA’s Deep Learning Super Sampling (DLSS) tech is coming to nine additional games this month, including three virtual reality titles. It’ll be the first time when that VR games have supported the upscaling technology, which supports performance and improves visuals.
No Man’s Sky is one of the more prominent games to get a DLSS redesign in May. NVIDIA says an update that will show up later this month will improve desktop performance by up to 70 percent when playing in 4K and make gameplay smoother and more responsive.
NVIDIA claims DLSS doubles the VR performance of No Man’s Sky when the Ultra graphics preset is utilized. On the off chance that you have an Oculus Quest 2 and a GeForce RTX 3080, the tech should keep the framerate at 90 fps. The other two VR games to get DLSS support this month are Wrench (which presently supports ray-tracing on both VR and desktop modes) and Into The Radius.
DLSS will be additionally empowered in Metro Exodus PC Enhanced Edition, Scavengers, Everspace 2, Amid Evil, Aron’s Adventure and Redout: Space Assault before the month’s over, however some help the tech as of now. In the mean time, NVIDIA has carried out a Game Ready Driver for Days Gone, a PlayStation Studios game that showed up on PC today.

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